Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

Documents

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48 Hour Scares

Code.Org - Express computer science course

Year 7

Online Little Man Computer - CPU simulator

Avatar Maker

1.2.3 Programming techniques Test #1

Year 9 One Lesson Task :: No Mouse [Windows]

C# Cook Books

Hartismere Website :: A History :: 2016

Essential programming skills to learn

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Hartismere Technical Theatre

Duke of Edinburgh Portal

Bronze DofE Enrolment Letter 2026-2027

E-Safety

Local Governing Body Information

Admissions and Application Forms :: Main School and Sixth Form

Enrichment Opportunities (Clubs)

School Policies

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Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Computer Girls Year 9 Tasks Mr Abley After School Clubs A Level College Ks3genhwk Admissions Governance A Level CS Trips GCSE Agreement A Levels Quizlet

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