Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

Documents

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Code.Org - Express computer science course

CPU Fetch-Decode-Execute Animation

GCSE Computer Science

Hartismere Website :: A History :: 2014

Hartismere Website :: A History :: 2016

Computerphile Sudoku Python

GCSE CS: 1.6 Social Engineering Excerise

How robots are taking over warehouse work

Taking A Level Computer Science

Hartismere Website :: A History :: 1999

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External private candidates

School Policies

Food Studies

Parents Evening :: Year 8

Admissions and Application Forms :: Main School and Sixth Form

We teach LAMDA

Operation Mincemeat. Fortune Theatre, London Tuesday, 22 September. Years 9 to 13

Year 7 - Social Media Use

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Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Ks3genhwk Term Dates Year 10 Staff Handbook GCSE Twitter Year 12 GCSE CS Events A Level Computing Website Quizlet Forms Literature Homework Private Study

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