Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

Documents

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1.3 Computer networks, connections and protocols Flashcards | Quizlet

Twelfth Night

Year 8

Essential programming skills to learn

Code.Org - Express computer science course

Design & Technology Trips

Hartismere Website :: A History :: 2003

Year 9 One Lesson Task :: Goal Seek [Spreadsheet]

Hartismere Website :: A History :: 2016

MegaProcessor - the largest CPU in the world

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External private candidates

Year 7,8 & 9 Science Homework

Year 7 - Social Media Use

School Policies

Food Studies

Hartismere Family :: Policy Documents

Hartismere Family Data Protection Policy and Privacy Notice

Our curriculum

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Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Literature Staff Handbook YouTube Revision Repl.It Statutory Information Ingredients Bullying Link Quizlet Internet LMC Assessment Avatar Code.Org A Levels

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