Hartismere School

Est. 1451. An outstanding coeducational secondary school & sixth form college and England's first academy

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DynaMaze - Creating enemies and item pickups

This game is partially complete. It has a player and items to collect that allow you to move to the next level. You are going to add some enemies to the game that do different actions and some item pickups that have different effects on the player. Remember the help each other. There are some videos attached above to help.

 

To add

7 minutes before the end of the lesson, do the test (press 'Take Test' below).

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Year 9

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Hartismere: Online since 1997!

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Twelfth Night

Year 7 English poems

Programming

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Computer Science Homework (years 7, 8 and 9)

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Hartismere Family :: Policy Documents

Print Exhibition at Wingfield Barns

Change of Head of Year 9

Impact Evaluation of LAMDA Exams in Schools

A levels: pre-reading and research materials

June 2026 Year 12 Mocks

April 2026 Year 10 Mocks

Summer 2026 Examinations

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Lessontest ICT Key Stage 3 Computer Science Gamemaker Games-Designer Twelfth Night Web Top Tip After School Clubs Theatre ZEN C# LAMDA Mocks Year 9 Coursework Programming Artists Belong Theory Internet Safety Print

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